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Roulette Help

The Rules of Roulette
GamePlay
Playing as Player
Playing as Dealer
The Rules of Roulette

The Roulette game was invented in Europe in the 17th century, over 300 years ago, which makes it the oldest casino game still being played. For centuries the patrons of casinos the world over have been fascinated by this game. The Roulette wheel is divided into 37 segments on the 'French wheel' (or 'European Wheel') and 38 on the 'American wheel' (our casino has the European Roulette, which has one zero). These are numbered 1-36 with a single zero on the French Roulette and a double zero on the American Roulette. The segments are colored red and black alternately, starting with the red number one. The zero and the double zero segments are both colored green. A ball is flicked in a clockwise direction around the outer rim of the Roulette wheel, which is spinning in a counterclockwise direction. The object of the game is to bet on the number on which the ball will eventually land.

Numbers that match those on the wheel are arranged on the Roulette table in 3 columns of 12 numbers. Your stake is placed on the table and is considered either an outside bet or an inside bet.

The BeTheDealer Roulette is unique in that you can choose to play with other live players just like in a real casino. We feature private as well as public tables. On a public table there are up to two players simultaneously - one player plays as the "Dealer" and the other plays as the "Player". On a private table you play alone against a System dealer. In short, you may choose to play against a System dealer, or you may choose to play against a Real player, with whom you can switch roles as either Dealer or as Player. In the Roulette game the player places a bet on a number, color, odds or a group of numbers on the Roulette table. The Roulette ball is spun, and winnings are determined by the slot on the Roulette wheel where the ball makes a final stop. The amount of the payoff depends on how the bet was placed.

Playing the BeTheDealer Roulette game is very simple. The table is identical to those found in casinos around the world. Our Roulette table is marked with the numbers "0" and "1-36" (we do not have a "00"). The numbers are alternately colored red and black with "0" colored green. The player begins by clicking and placing chips on the desired areas on the table. Every betting option (either an Inside Bet or an Outside Bet) is highlighted when the mouse cursor is on it.

Once the 'Spin' button has been pressed the wheel is spun and when the ball falls on a number - winnings are automatically added to your bankroll.


Inside Bets


Straight Up
You can bet on any number on the table (1-36, 0) by placing a chip on it. Winning bets are paid at 35 to 1. If the ball lands on the 0, all bets are lost with the exception of those straight bets placed on the 0.

Split (2 Number Bet)
A bet can be placed on two adjacent numbers by placing a chip on the line between them. If the ball lands on either number, you win. The odds are 17 to 1.

Street Bet or Row Bet (3 Number Bet)
A bet can be made on any three numbers in a row across the table by placing a chip on the outer line of that row. If the ball lands on any of the three numbers, you win the bet at 11 to 1.

Corner Bet
Betting on any four adjacent numbers is possible by placing the chip on the corner, where all four numbers meet. A winning bet is paid out at 8 to 1.

Six Number Bet
This bet is placed on the outside line, between two rows, covering six numbers. The bet is won if the ball lands on any of these six numbers. The payout is 6 to 1.

Neighbors
Some players like to bet on the neighbors, that is, a group of numbers clustered together on the wheel, for example 20, 14, 31, 9 and 22.


Outside Bets


Any Odd or Even Number

Bet on whether the ball will land on an odd or an even number. Winning bets are paid out at 1 to 1.

Any Red or Black Number
Bet on whether the ball will land on a red number or a black number. Winning bets are paid out at 1 to 1.

Low or High Number
Bet on whether the ball will land on a number between 1 and 18 or 19 to 36. Winning bets are
paid out at 1 to 1.

Column Bet
This bet is placed at the end of any of the three columns of numbers. If the ball lands on any number within that column, you win. The odds are 2 to 1.

1st 12, 2nd 12, 3rd 12
Bet on whether the ball will land on a number between 1 and 12, 13 and 24, or 25 and 36. Winning bets are paid at 2 to 1.

The more precise your guess is, the larger the payout will be. See chart below


Payoff Table


Bet Type Payout Ratio
Red or Black 1 to 1
Odd or Even 1 to 1
1 through 18 or 19 through 36 1 to 1
Dozen: 1-12, 13-24, 25-36 2 to 1
1 number 35 to 1
2 number combination 17 to 1
3 number combination 11 to 1
4 number combination 8 to 1
6 number combination 6 to 1



Bet Type Table

Bet Type Explanation
Straight Up Place your chips directly on any single number (including zero).
Split Bet Place your chips on the line between any two numbers.
Street Bet Place your chips at the end of any row of numbers. A street bet covers three numbers.
Corner Bet Place your chips at the corner where four numbers meet. All four numbers are covered.
Line Bet Place your chips at the end of two rows at the intersection between them. A line bet covers all the numbers in either row, for a total of six.
Column Bet Placing a chip in one of the boxes marked "2 to 1" at the end of the columns covers all the numbers in that column, a total of twelve (the zero is not covered by any of the columns).
Dozen Bet Placing a chip in one of the three boxes marked "1st 12", "2nd 12" or "3rd 12" covers these twelve numbers.
Red or Black, Even or Odd, 1 to 18,19 to 36 A chip placed in one of the six boxes at the bottom of the board covers the half of the board described in that box (the zero is not covered by any of these boxes). Each box covers eighteen numbers.

 


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Gameplay


Table Limits

Table Type Minimum Bet Maximum Bet (On specific cell)
I $1 $2
II $1 $5
III $2 $50


General Text Boxes
Message - This indicates whether 'You are the Player' or whether 'You are the Dealer'.

Opponent - This tells you the name (or nickname) of your current opponent.

Last Round - This tells you how much you've won or lost in the previous round.

Credit Points - This is your current Credit Points balance. As Player, you accumulate 1 Credit Point on every dollar you place as a bet. As Dealer, 1 Credit Point is deducted for every 1 dollar bet against you (see example below).

Fun Balance / Balance - This is your current Fun / Real-Money Balance (in US dollars).

Commission - When playing as Dealer, you pay a commission of 1.5% on the total bets placed against you (when playing as Player you do not pay commissions), see example below.

General Options
Back - Pressing 'Back' returns you to the Options Screen.

'?' (Help) - Pressing 'Help' opens the Help screen relevant to the room you're currently in. In this case, Roulette.

'$' (Cashier) - Pressing '$' opens the Cashier screen.

Timer - This is the circle at the bottom-right corner of the screen. On every round, you have 50 seconds to make your decisions when playing as Player, and 35 seconds to make your decisions when playing as Dealer. The Timer indicates how much time you have left before reaching the time limit. If you haven't finished making your decisions during the specified time limit, you will exit the table.


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Playing as Player


BeTheDealer Casino lets you play either as Player or as Dealer. Playing as Dealer is optional and is not mandatory. If you do not wish to play as Dealer, you can play the traditional role of the Player, knowing you can rely on the fairness and credibility of BeTheDealer Casino.

Roulette Text Boxes
Current Inside - This tells you how much money (in US dollars) you have bet on the inside numbers.

Current Outside - This tells you how much money (in US dollars) you have bet on the outside cells (Red or Black, Odd or Even, etc.).

Min Inside [cell] - This is the minimum bet you can place on a number.
Max Inside [cell] - This is the maximum bet you can place on a number.
Min Outside [cell] - This is the minimum bet you can place on an outside cell.
Max Outside [total] - This is the maximum total bet you can place on the outside cells.

Game Options
Game Chips: $1, $5, $25 and $100
With the Game Chips you create a "Chip Tower" on the far left empty slot. Once you've created the Chip Tower, click on the Roulette Table cells to place your bets. You may remove chips from the Chip Tower by clicking on the left mouse button while placing the cursor on the Chip Tower.

Spin
After you've placed your bets on the Roulette table, press 'Spin' in order to start the Roulette spinning. Once the ball stops and lands on a number, a peg will indicate which number came out.

Repeat
After you've placed bets and played the first round, you have the option of repeating the same bets from the previous round. Pressing 'Repeat' places the same bets you've placed on the previous round.

Clear
Pressing 'Clear' removes all the bets you've placed on the table. If you wish to remove a specific bet from an assortment of bets, place the mouse cursor above that bet and click on the right mouse button.

Disconnections
Communication problems over the Internet may cause sudden disconnections. We have designed our software to cope with such incidents in a manner that our clients will be protected from unjustifiable loss, while eliminating the possibility of intentional disconnections and/or system abuse.

Should a disconnection or timeout occur after the Player placed his/her bets and before the Player pressed the 'Spin' button, the Player's bets will be returned to his/her Balance.

Should a disconnection or timeout occur after the Player placed his/her bets and pressed 'Spin' and before the ball landed on a number, the round will continue.

After connection is re-established the Player can enter the "History" page and see the results of the last round ("History" is available for Money mode only).


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Playing as Dealer


Online Casino Dealer Casino offers you the unique option of playing the role of the Dealer. This option increases your chances of winning, since you gain some of the favorable odds reserved for the casino. At the end of every round the casino takes a commission of 1.5% of the total bets bet against the Dealer.

Example
A Dealer chooses to play in Table II. This means that the Dealer meets the minimum requirements for playing in this table type: a minimum of 850 Credit Points and a minimum balance of $360. The system then matches a Player to the Dealer and after the Dealer 'Approves' the next round, the Player places his/her bets on the table. Let's say the Player places $1 on "14", $5 on "23", $5 on the corner of "16,17,19,20" and $5 on "Red" for a total bet of $16. The Player spins the roulette and the number "7" comes out. The Player loses $11 on his inside number bets and wins $5 on his outside bet, since "7" is Red.
All in all, the Player loses 11-5 = $6. Since the total bet against the Dealer was $16, the casino takes a commission of 1.5%*16 = $0.24, which means the Dealer wins 6-0.24 = $5.76 on this round. The casino's edge over the player in Roulette is 2.7% (bear in mind that this 2.7% is how the casino makes a profit on the Roulette) so as the Dealer you actually gain an edge of 1.2%.

Minimum Credit Points and Balance
You can play as Dealer once you have accumulated enough Credit Points and in addition you need to have enough money in your Balance, according to the game's limits described in the Game Options page.

The Minimum Balance required is a bit higher than the total winnings of the Player in a given round, which are: 2 * (Maximum Bet outside) + 156 * (Maximum Bet inside, per cell) + (Casino commission = 1.5%) *[ (Maximum Bet outside) + 12 * (Maximum Bet inside, per cell) ]

Game Options
" Approve" Button / 'Auto-Approve' Feature
When playing as Dealer, before each round commences you must 'Approve' the next round. After you approve the round, the Player can place his/her bets and play the round. The 'Auto-Approve' feature lets you automatically approve the next rounds, without having to approve every round individually.

Disconnections
Communication problems over the Internet may cause sudden disconnections. We have designed our software to cope with such incidents in a manner that our clients will be protected from unjustifiable loss, while eliminating the possibility of intentional disconnections and/or system abuse.

Should a disconnection occur after the Dealer pressed the 'Approve' button, play will continue until the Player has finished his turn. This has no effect on the Dealer, since the Dealer is played automatically according to the rules of the game.

After connection is re-established the Dealer can enter the "History" page and see the results of the last round ("History" is available for Money mode only).


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